My first actual game I created. This was the product of a project we were free to choose in my programming class in school. After I got the idea, I expanded on it until I were satisfied. This is not optimized by any means, but I made use of all the methods I knew at the time.
As a small summary: Dodgesquare is a small Arcade-style game in which you have to dodge the grey enemy squares as long as you can. over the first minute a new enemy spawns every ten seconds.
The game field is just a “canvas” which is drawn own pixel by pixel every frame. All the collision detection is actually done by checking pixel colors in the direction the object is moving.
You can download the Game here: Dodgesquare and the Project files here: Dodgesquare_Project
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