In our biggest time with the longest jam at the time, we created this mystery walking sim in a week.
We had a total of 6 people working on this project and created it for the “UDC Jam #25“.
This walking sim makes impossible geometry in the way you walk, and the tech behind it is very complex. It was very fun working on the system that made it possible for the map to spawn/respawn on a whim according to a defined map in a custom level editor. I was very proud of the level editor and system in particular.
GitHub repo: https://github.com/MisterIXI/UDC25
Itch.io page: https://misterixi.itch.io/project-pirates
This was a rated jam, and these are our rankings (out of 41):
Criteria | Rank | Score | Raw Score |
Theme | #2 | 3.615 | 3.615 |
Innovation | #10 | 2.923 | 2.923 |
Fun | #11 | 2.769 | 2.769 |
Gameplay | #11 | 2.923 | 2.923 |
Overall | #9 | 3.058 | 3.058 |



