In our second gamjam with godot, we formed a team of 4. The jam was “Mini Jame Gam #30“, and for it we created a tower defence game.
The gimmick is, that you can’t go too far away of the towers or they’re losing signal and stop firing. There are relay towers available to increase that range locally, but they’re expensive.
GitHub repo: https://github.com/MisterIXI/jame-gam-30
Itch.io page: https://misterixi.itch.io/jimmys-balloon-bonanza
We ranked the following (out of 51):
Criteria | Rank | Score | Raw Score |
Theme Implementation | #6 | 4 | 4 |
Visuals | #12 | 3.364 | 3.364 |
Fun Factor | #15 | 3.182 | 3.182 |
Special Object Implementation | #17 | 3.455 | 3.455 |
Gameplay | #18 | 2.818 | 2.818 |
Audio | #24 | 2.818 | 2.818 |
Overall | #12 | 3.273 | 3.273 |


