Gamejam: Lotus Beaver

A friend of the usual group and I wanted to try to compete on a gamejam with a team of completely new people, so we did for the “Global Game 2023“.

With a team of 7 people, we created a small top down base building game in which you play a beaver that tries to plant various “buildings”, on always corroding soil. You can stop the soil from corroding with the roots of trees, which enables you to place the other plants to generate more ressources. The goal is to upgrade the central Lotus to it’s maximum upgrade level.

GitHub repo: https://github.com/MisterIXI/GGJ-2023
Itch.io page: https://misterixi.itch.io/lotus-beaver

This jam was unrated, so there is no ranking.

Gamejam: Orbital Oranges

For the Ludum Dare 52 in a team of 5, we tried to create a space game with a modular space ship, but unfortunately a team member had to drop out suddenly and we had big troubles to due to little manpower. In the end we didn’t get actual gameplay in the game. It is more of a technical showcase. But it turned out very pretty.

GitHub repo: https://github.com/MisterIXI/ldjam52
Itch.io page: https://misterixi.itch.io/orbital-oranges
Ludum Dare page: https://ldjam.com/events/ludum-dare/52/orbital-oranges

The rankings were the following (out of 1692):

Overall782
Fun815
Innovation735
Theme743
Graphics141
Humor648
Mood371

Gamejam: Stickler

The game “Stickler” was made for the “Secret Santa Jam 2022“. The idea of the jam is, that you write a letter to your Secret Santa, which makes a game for you based on the letter, while you create a game for the giftee you were chosen for.

Since my giftee wanted to reminisce in old flash game like games, I wanted to recreate the game “One Finger Death Punch”. At least in a basic way. I ended up not having much time during the December the jam took place and didn’t put as much time into the game as I wanted. But it is functional in the end.

GitHub repo: https://github.com/MisterIXI/SantaJam22
Itch.io page: https://misterixi.itch.io/stickler

This jam was unrated, so there were no placements. But I got nice feedback from the giftee, who was happy about the end product.

Gamejam: Oneiromancy

This game was an entry for the Manasoup Game Jam 2.

We overscoped very hard on this project and it was pretty much a failure. There is still a playable game in there, but it didn’t really work out.

GitHub repo: https://github.com/MisterIXI/ManasoupJam2
Itch.io page: https://misterixi.itch.io/oneiromancy

Ratings (out of 24):

CriteriaRankScoreRaw Score
Game Rating#162.8332.833

Gamejam: Driving Nightmare

Driving Nightmare is my second gamejam game made with a team of 3 people. This was also made in the Unity3d game engine.

This was submitted to the “BeansJam ’22” and it was also a rated jam.

GitHub Link: https://github.com/MisterIXI/beansjam
Itch.io Link: https://misterixi.itch.io/driving-nightmare

Out of 65 entries we placed the following:

CriteriaRankScoreRaw Score
Theme#34.6234.727
Gamplay#63.8233.909
Innovation#153.3343.409
Atmosphere#163.693.773
Graphics#253.4683.545
Polish#323.1123.182
Sound#352.8452.909
Total#193.4683.545

Gamejam: I Am Dice

My very first gamejam game made. Also my first actual completed project with the Unity3d engine.

This is a simple 3D collectathon platformer in which you have to collect all the dice “dots” to win. What happens when you find them all?

I worked on this in a team of four and we submitted it to the “GMTK Game Jam 2022“.

This was a rated gamejam and we placed as followed out of 6049 entries:

CriteriaRankScoreRaw Score
Enjoyment#8393.3813.381
Presentation#9693.6673.667
Overall#15203.2223.222
Creativity#33942.6192.619

Link to the game: https://steffen-winternheimer.itch.io/iamdice
Link to the GitHub repo: https://github.com/MisterIXI/i-am-dice

Dodge-Box – a learning/university project

Dodge-box is a university project for the module “Software Engineering” in which we were supposed to do some sort of programm in a group with version control. We, as a group of three, decided to do my go-to learning project “Dodgesquare” in javafx.

We didn’t have all too much time, so the project ended up pretty crude, but it works and we got a good grade.

GitHub repo: https://github.com/MisterIXI/dodge-box